AUCB Study Abroad

Development of Production Skills

Study Abroad Animation Production Course Modules

Credit Points: 30
Study Time: 300 Hours

The time available for production during this period reflects the enhanced independence of learning opportunities at Level 5/Year 2. Your commitment to developing and understanding of how your specialist skills will be applied to production is vital to your future development as an animator, storyteller or designer. 

It is your chance to make a difference to an animated production through your input as an artist. Theoretical knowledge will be applied as appropriate. The role as assistant reflects industry practice and enhances the importance of your team working abilities.

Outline Syllabus
(An indicative guide to the content covered by this unit.) 

  • Instruction on the application of specialist skills to animation production
  • The role of a production assistant 
  • Team working

Method of Delivery

  • Production tasks 
  • Mentorship
  • Independent learning, viewings 
  • Seminars 
  • Critiques and tutorials 
  • Group and individual feedback

Peer evaluation of your work will be used as a stimulus for debate and feedback concerning your performance, thereby consolidating the development of your knowledge and abilities.

Aims

A1 To develop an understanding of how knowledge and skills can be applied to specialisms within animation production
A2 To develop an understanding of the importance of your individual contribution to team working.
A3 To further reflect on and evaluate your performance and contribution.

Learning Outcomes
On completion of this unit you will be able to:

LO1 Demonstrate how you applied your knowledge and skills to specialisms within animation production
LO2 Demonstrate an understanding of the importance of your individual contribution to team working.
LO3 Demonstrate an ability to analyse and to evaluate your own performances and contribution.

Reference Material
The selection of books will vary according to your individual interests and chosen area of study. Unit tutors will provide you with guidance regarding key and recommended reference material.

Appropriate and current reference material related to Computer Generated Imagery (CGI) will be identified in your Unit handbook delivered at the beginning of the unit.

Key
Alias. (2005) The art of Maya - an introduction to 3D computer graphics, 4th Edition. Toronto: Alias learning Tools. 
Goldberg, E, (2008) Character animation crash course. Silman-James Press,U.S.; Pap/DVD edition 
Halas. (1981) Timing for animation. Focal Press.
Johnson. O and Thomas F. (1981) Disney animation: the illusion of life. New York: Hyperion. 

Recommended
Finch, C. (1975.) The art of Walt Disney. London: Virgin. 
Hooks, E. (2003) Acting for animators. Portsmouth: Heinemann.
Katz, Steve. Film directing shot by shot. Focal Press. 
White, T. (1986) The animator’s workbook. Phaidon. 
Williams, Richard (2001) The animator’s survival kit. Faber& Faber. 
Wells, P. Quinn, J and Mills, L. (2008) Drawing for animation. AVA Publishing