AUCB Study Abroad
Study Abroad Short Courses
Contemporary Technologies
Study Abroad Photography Course Modules
Credit Points: 30
Study Time: 300 Hours
This unit is designed to provide a forum for the exploration of the blurring of boundaries between various areas of the visual arts. The role and situation of photography within contemporary technologies is addressed. Where possible, the unit draws upon work being undertaken in other institutions or organisations. Elements that are central to this unit involve „sampling‟ and the development of „post-production‟ production.
Outline Syllabus
An indicative guide to the content covered by this unit:
The themes for consideration will depend on current technological boundaries and might include:
- Sampling: From object to idea
- Video: Time-shifting - from linear to non-linear narrative
- Terminal Art: Internet, interactivity and interfaces
- Post-production production
- Flash and Dreamweaver
Method of Delivery
Seminars, demonstrations, practical workshops, independent learning, tutorials.
Aims
A1 To provide you with opportunities for extended exploration and discussion of contemporary technologies within creative practice.
A2 To consider the implications of appropriation and post-production in a contemporary cultural context.
A3 To develop a sound understanding of the issues underpinning the theory and practice of contemporary visual production.
Learning Outcomes
On completion of this unit you will able to:
LO1 Demonstrate a sound understanding of contemporary technologies within creative practice.
LO2 Demonstrate appreciation of the implications of appropriation and post-production as they relate to photography.
LO3 Develop a sound understanding of the theories and practices in contemporary visual production.
Reference Material
Key
Druckney, Timothy (ed.) (1999) Ars Electronica Cambridge, Mass.,: The MIT Press
Foster, Hal (1996) The Return of the Real Cambridge, Mass.,: The MIT Press
Hall, Doug and Sally Jo Fifer (eds) (1990) Illuminating Video - An essential guide to video art New York: Aperture Foundation
Hayles, N. Katherine (1999) How we became Posthuman: Virtual Bodies in Cybernetics, Literature and Informatics Chicago: University of Chicago Press Winston, Brian (2000) Media Technology and Society: A History - From the telegraph to the Internet London: Routledge
Recommended
Campbell-Kelly, Martin and William Asprey (1996) Computer: A History of the Information Machine New York: Basic Books
McLuhan, Marshall (1998) Understanding Media – The Extensions of Man Cambridge, Mass.,: The MIT Press
Norbert, Weiner (1948) Cybernetics or Control and Communication in the Animal and the Machine Cambridge, Mass.,: The MIT Press
Rheingold, Howard (1992) Virtual Reality: Exploring the brave new technologies of artificial experience and interactive world New York: Simon and Schuster
Turkle, Sherry (1997) Life on the Screen – Identity in the Age of the Internet New York: Simon and Schuster



