AUCB Study Abroad
Study Abroad Short Courses
Principles of Computer Graphics
Study Abroad Digital Media Production Course Modules
Credit Points: 15
Study Time: 150 Hours
The aim of this unit is for students to consider what is a digital image, how is it generated, controlled, manipulated and visualised. Students will be introduced to the theory behind the creation of a digital image and the processing and formatting of captured and generated images. Students will also have the opportunity to review the work of digital artists and designers as well as discuss the ethical, creative and political implications surrounding image manipulation.
The unit aims to raise the students' awareness of the principals of computer graphics, and creation in a variety of contexts.
Outline Syllabus
- Digitise images from a range of sources
- Use digital image manipulation software creatively
- Compression, Codecs. Colour palettes, Film Scanning, Digital Photography, Anti-aliasing,
- Alpha channels
- Save images in appropriate formats suitable for use in a range of applications
- Investigate Motion Graphics techniques
- Investigate the use of linear narrative through the use of animation
- Create and composite linear animations from a range of sources
- Demonstrate skills in appraisal and aesthetic judgement
Method of Delivery
Demonstrations, practical workshops, lectures, educational visits, and projects.
Aims
A1 To develop skills in image generation, manipulation and visualisation and demonstrate the ability to use advanced techniques.
A2 To prepare image material for inclusion into other documents or applications.
A3 To develop an understanding of image manipulation, and motion graphics software through the use of a simple narrative.
A4 To develop an understanding of the use of image production techniques in an ethical, creative and political context
Learning Outcomes
On completion of this unit, you will be able to:
LO1 Access, handle and work with a range of images
LO2 Demonstrate the ability to use image production tools and techniques
LO3 Demonstrate the ability to use image production and Motion Graphics software to construct a simple narrative
LO4 Demonstrate an understanding of the ethical, creative and political issues of image production
Reference Material
Key
Foley, J.D., Van Dam, A., Feiner, S.K. and Hughes, J.F., (1990) Computer Graphics: Principles and Practice, (2nd ed.). London: Addison-Wesley Publishing Company
Brinkman Ron, (2008) (2nd ed.) The Art and Science of Digital Compositing, London: Academic Press.
Recommended
Figgis, Mike (2007) Digital Film Making, America: Faber and Faber
Richard Rickitt (2000), Special Effects: The History and Techniques, London: Virgin Books.



